- Develop an understanding of the basics of coding: variables, functions, control flow and looping.
- Demonstrate the ability to effectively debug code.
- Become proficient in hosting files on the web.
- Create effective web experiences (games, data visualizations, art)
Program Goals for Digital Cultures and Technologies
- Students will learn the syntax and techniques of coding, including an understanding of logic statements, functions, and objects.
- Students will demonstrate the ability to effectively debug code.
- Students will utilize tools to analyze and present data in a professional manner. [Students will develop introductory skills to achieve this in a later course.]
- Students will apply the methodologies of critical analysis, content analysis, or ethnography to write an academic analysis of an issue related to digital cultures
- Students will create a unique example of a digital humanities project, interaction art or a computational object that demonstrates creativity and technical understanding. [Students will develop introductory skills to achieve this in a later course.]
- Students will build a professional portfolio. [Students will develop introductory skills to achieve this in a later course.]
Core Goals (P4)
Student Learning Goals
- Students will understand the research methodology of their discipline.
- Students will recognize the different strategies available for problem solving and will be able to identify their benefits and draw backs.
- Students will understand the connections/interactions between mathematics, science and/or technology and the other disciplines.
- Students will see the world as inter-related and will be able to discuss the themes of the course in relation to aspects of the world.